In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
The Veilguard is the third major BioWare game to miss the mark and EA has taken notice. The game did poorly enough to trigger ...
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
Dragon Age The Veilguard had gone through MANY changes before its release, but was not having live-service elements why it failed?
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who want "shared-world features." ...