The Veilguard's director Corinne Busche has revealed how working on inclusive characters in her game has been her favorite ...
In the wake of Dragon Age: The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened. And his explanation is truly ...
Correction: EA’s press release about its Q3 FY25 results states that Dragon Age: The Veilguard “engaged approximately 1.5 million players during the quarter,” but did not state how many ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
A little while ago, I wrote a piece on how Dragon Age: The Veilguard’s disastrous sales ought to rekindle a desire within EA and BioWare to make the once-great RPG series great once again.
EA has suggested that Dragon Age: The Veilguard would have performed better as a live-service game. Despite some positive feedback, The Veilguard failed to meet EA's sales expectations by 50%.
The remarks raised eyebrows among fans, not least because Dragon Age: The Veilguard previously pivoted to being a live-service game mid-way through its development, only for EA to see sense and ...
Yesterday, EA CEO Andrew Wilson made some remarks about why Dragon Age: The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team ...
During a recent investors call, EA CEO Andrew Wilson talked about how Dragon Age: The Veilguard failed to meet financial expectations and why he believed it didn’t land with fans. Ultimately ...
Dragon Age: The Veilguard's creative director has spoken out against EA's statements implying that the game would have been more successful with live-service elements. The game didn't meet EA's ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales expectations could be because it didn't ship as a live service product.
Gaider then said EA should follow the lead of Baldur’s Gate 3 developer Larian and double-down on what Dragon Age did best.
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