When BioWare announced that Dragon Age: Dreadwolf had been renamed Dragon Age: The Veilguard, general manager Gary McKay explained the decision was rooted in a wish to reflect the game’s “really deep ...
Mind you, this doesn’t mean Dragon Age lost its hard-hitting world-building or more serious side along the way. I always found those games to be less “aesthetically hostile” as time marched on, and it ...