Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Microsoft has released Agility SDK 1.616, which includes support for Opacity Micromaps (OMM), a new feature in DirectX Raytracing that boosts performance. The new Opacity Micromaps (OMM) feature has ...
Microsoft announced the DirectX 12 Ultimate API last year which would enable games to use several modern DirectX 12 graphics features like DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh ...
The DirectX software development kit Microsoft issued in 2002 contains a critical vulnerability, a Polish researcher claimed as he released attack code that can hijack Windows PCs by tempting Internet ...
Microsoft just made it easier for developers to get DX12 features and technologies into their games, for gamers to enjoy, much easier than ever before with the introduction of DirectX 12 Agility.
Upon hearing of the recent Doom3 GPL release, I eagerly went to the Github page, and read about the necessary components for compiling the source. I installed Visual C++ 2010, and I downloaded the ...
Hardware A fraction of the most popular PC games over the past year use hardware-level ray tracing, which is far fewer than I'd predict just 24 months ago Hardware The latest Steam beta lets you give ...
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