It's nearly February 5, which means it's nearly time for XCOM 2. Excited? Well, you might want to tune into the livestream Fireaxis are hosting later today, wherein designer Jake Solomon will be ...
“When thinking about what XCOM is, loss sort of underpins a lot of it,” said XCOM 2 Creative Director Jake Solomon, when asked why he and his team chose the unusual route of assuming we all failed the ...
If you've been a regular dabbler in XCOM 2's multiplayer mode over the last six years (or have simply been meaning to get around to giving it a go at some point), you might like to know developer ...
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