Katelyn has been a writer since they learned to hold a pencil, but was a latecomer to the world of gaming, gradually falling in love with video games over the course of high school and college. They ...
NYU is launching a project to spur the development of immersive 3D video for dance education — and perhaps other areas. Boosted by a $1.2 million four-year grant from the National Science Foundation, ...
Hexa, a 3D asset visualization and management platform, today announced that it closed a $20.5 million Series A round from Point72 Ventures, Samurai Incubate, Sarona Partners and HTC. CEO and ...
Corey is a culture journalist and critic with nearly a decade of experience writing for a wide variety of outlets. He's covered everything from movies and TV, to media and local news. Along with ...
Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment. Harmonix is bringing back Dance Central, the company’s dancing ...
One of the earliest use cases in both AR and VR was using these new mediums as a canvas for different creations. From Google’s Tilt Brush to paint in 3D space in VR to their “Just a Line” app to draw ...