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Game Rant on MSNSilent Hill f Dev Discusses Soulslike Comparisons, Offers Advice for Fans
Silent Hill f developer reflects on the game's soulslike comparisons and offers some advice for longtime fans concerned about ...
Silent Hill series producer Motoi Okamoto has called comparisons of the upcoming Silent Hill f to soulslike games ...
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TheGamer on MSNSilent Hill f Developers Are Sick Of It Being Called A Soulslike
"Silent Hill f is a Soulslike." I'm not going to say things like 'take a drink every time you hear this', because I don't want to sound like I'm advocating for any particular lifestyle decision, but ...
It won't be long until Silent Hill F terrorizes us all from the comfort of home, but Konami debuted a new trailer during ...
In a recent interview with IGN, series producer Motoi Okamoto, Silent Hill 2 concept artist Masahiro Ito, and composer Akira Yamaoka spoke about a number of upcoming Silent Hill projects, and in ...
Motoi Okamoto – Silent Hill Series Producer When speaking on Bloober Team, Okamoto was full of praise for the studio including how seriously they take their work and their commitment to the art ...
Producer Motoi Okamoto is leading this project, which follows the highly successful Silent Hill 2 remake, which made our list of the best games of 2024.
Silent Hill f is setting itself apart from its fog-soaked siblings with its rural Japanese locale, which was apparently chosen because producer Motoi Okamoto felt the horror series was losing its ...
Following an interview in which Silent Hill 2 remake developer Bloober Team revealed how the horror game's success contributed to the studio's confidence, Konami producer Motoi Okamoto is sharing ...
Konami’s Motoi Okamoto has revealed that Silent Hill 2 ‘s original developers wanted Bloober Team to make more drastic changes in the remake, but the latter pushed back.
According to Konami producer on the Silent Hill 2 Remake Motoi Okamoto, if not for Bloober Team, the remake would've looked changed a lot of things.
During an interview with Famitsu, producer Motoi Okamoto touched on the team’s decision to remake the acclaimed 2001 release over developing a new series title.
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